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static bool | IsARDevice () |
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static float | FloatListAverage (List< float > list) |
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static float | GetNormalizedDegrees (float value) |
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static T | FindAndGetComponent< T > (string name) |
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static T | FindAndGetComponentAndLogError< T > (string name, string message) |
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static GameObject | FindAndLogError (string name, string message) |
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static Spline | BuildSpline (SplineType type, Vector3[] points, int n, float alpha) |
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static void | SetActiveOnAllChildren (GameObject go, bool value) |
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static void | SetGameObjectVisible (GameObject go, bool value) |
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static void | HideGameObject (GameObject go) |
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static void | ShowGameObject (GameObject go) |
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Definition at line 6 of file Misc.cs.
The documentation for this class was generated from the following file:
- Assets/ARLocation/Scripts/Utils/Misc.cs