AR + GPS Location
3.0.0
|
This class instantiates a prefab at the given GPS locations. Must be in the ARLocationRoot
GameObject with a ARLocatedObjectsManager
Component.
More...
Classes | |
class | Entry |
Public Member Functions | |
void | AddLocation (Location location) |
Public Attributes | |
List< PlaceAtLocation.LocationSettingsData > | Locations |
PlaceAtLocation.PlaceAtOptions | PlacementOptions |
GameObject | Prefab |
The game object that will be instantiated. More... | |
bool | DebugMode |
List< GameObject > | Instances => instances |
This class instantiates a prefab at the given GPS locations. Must be in the ARLocationRoot
GameObject with a ARLocatedObjectsManager
Component.
Definition at line 18 of file PlaceAtLocations.cs.
GameObject ARLocation.PlaceAtLocations.Prefab |
The game object that will be instantiated.
Definition at line 36 of file PlaceAtLocations.cs.