AR + GPS Location  3.0.0
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ARLocation.Hotspot Class Reference
Inheritance diagram for ARLocation.Hotspot:

Classes

class  HotspotSettingsData
 
class  OnHotspotActivatedUnityEvent
 
class  OnHotspotLeaveUnityEvent
 
class  StateData
 

Public Types

enum  PositionModes { HotspotCenter, CameraPosition }
 

Public Member Functions

void Restart ()
 

Static Public Member Functions

static Hotspot AddHotspotComponent (GameObject go, Location location, HotspotSettingsData settings)
 
static GameObject CreateHotspotGameObject (Location location, HotspotSettingsData settings, string name="GPS Hotspot")
 

Public Attributes

PlaceAtLocation.LocationSettingsData LocationSettings = new PlaceAtLocation.LocationSettingsData()
 
HotspotSettingsData HotspotSettings = new HotspotSettingsData()
 
bool DebugMode
 
bool UseOnLeaveHotspotEvent
 
OnHotspotActivatedUnityEvent OnHotspotActivated = new OnHotspotActivatedUnityEvent()
 
OnHotspotLeaveUnityEvent OnHotspotLeave = new OnHotspotLeaveUnityEvent()
 
GameObject Instance => state.Instance
 
float CurrentDistance => (float) currentDistance
 Returns the current user distance to the Hotspot center. More...
 

Properties

Location Location [get, set]
 

Detailed Description

Definition at line 11 of file Hotspot.cs.

Member Data Documentation

◆ CurrentDistance

float ARLocation.Hotspot.CurrentDistance => (float) currentDistance

Returns the current user distance to the Hotspot center.

Definition at line 94 of file Hotspot.cs.


The documentation for this class was generated from the following file: