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AR + GPS Location
3.0.0
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This class instantiates a prefab at the given GPS locations. Must be in the ARLocationRoot GameObject with a ARLocatedObjectsManager Component.
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Classes | |
| class | Entry |
Public Member Functions | |
| void | AddLocation (Location location) |
Public Attributes | |
| List< PlaceAtLocation.LocationSettingsData > | Locations |
| PlaceAtLocation.PlaceAtOptions | PlacementOptions |
| GameObject | Prefab |
| The game object that will be instantiated. More... | |
| bool | DebugMode |
| List< GameObject > | Instances => instances |
This class instantiates a prefab at the given GPS locations. Must be in the ARLocationRoot GameObject with a ARLocatedObjectsManager Component.
Definition at line 18 of file PlaceAtLocations.cs.
| GameObject ARLocation.PlaceAtLocations.Prefab |
The game object that will be instantiated.
Definition at line 36 of file PlaceAtLocations.cs.