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AR + GPS Location
3.0.0
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This is the complete list of members for ARLocation.PlaceAtLocation, including all inherited members.
| AddPlaceAtComponent(GameObject go, Location location, PlaceAtOptions options, bool useDebugMode=false) (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | static |
| CreatePlacedInstance(GameObject go, Location location, PlaceAtOptions options, bool useDebugMode=false) (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | static |
| CreatePlacedInstanceAtWorldPosition(GameObject go, Vector3 worldPosition, PlaceAtOptions options, out Location location, bool useDebugMode=false) (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | static |
| DebugMode (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| Location (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| LocationOptions (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| ObjectLocationUpdated (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| ObjectPositionUpdated (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| Paused (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| PlacementOptions (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| RawGpsDistance (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| Restart() (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| SceneDistance (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| UpdatePosition(Location deviceLocation, bool forceUpdate=false) (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation | |
| UseGroundHeight (defined in ARLocation.PlaceAtLocation) | ARLocation.PlaceAtLocation |