AR + GPS Location  3.0.0
All Classes Namespaces Functions Variables Properties Events Pages
ARLocation.GroundHeight Class Reference

This component will change the Y component of the GameObject's position, so that it is set to the level of the nearest detected ground plane. More...

Inheritance diagram for ARLocation.GroundHeight:

Classes

class  SettingsData
 
class  StateData
 

Public Member Functions

void Update ()
 

Public Attributes

float CurrentGroundY => state.CurrentGroundY
 
SettingsData Settings = new SettingsData()
 

Detailed Description

This component will change the Y component of the GameObject's position, so that it is set to the level of the nearest detected ground plane.

Definition at line 23 of file GroundHeight.cs.


The documentation for this class was generated from the following file: