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AR + GPS Location
3.0.0
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This is the complete list of members for ARLocation.LinearSpline, including all inherited members.
| CalculateSegments(int n) | ARLocation.LinearSpline | virtual |
| DrawCurveWithLineRenderer(LineRenderer renderer, System.Func< Vector3, Vector3 > func, int n=100) | ARLocation.Spline | |
| DrawGizmos() | ARLocation.Spline | |
| GetPointAndTangentAtArcLength(float s) | ARLocation.Spline | |
| GetPointAtArcLength(float s) | ARLocation.Spline | |
| Length | ARLocation.Spline | |
| lengths (defined in ARLocation.Spline) | ARLocation.Spline | protected |
| LinearSpline(Vector3[] points) (defined in ARLocation.LinearSpline) | ARLocation.LinearSpline | |
| Points | ARLocation.Spline | |
| SamplePoints(int n, System.Func< Vector3, Vector3 > func) | ARLocation.Spline | |
| SamplePoints(int n) | ARLocation.Spline | |
| segmentCount | ARLocation.Spline | protected |
| segments | ARLocation.Spline | protected |