AR + GPS Location  3.0.0
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SelectScene.cs
1 using UnityEngine;
2 using UnityEngine.SceneManagement;
3 
4 namespace ARLocation.Utils
5 {
6  public class SelectScene : MonoBehaviour
7  {
8 
9  // Use this for initialization
10 
11  public void LoadScene(string sceneName)
12  {
13  SceneManager.LoadScene(sceneName, LoadSceneMode.Single);
14  }
15  }
16 }
ARLocation.Utils
Definition: CreatePointOfInterestTextMeshes.cs:9
ARLocation.Utils.SelectScene
Definition: SelectScene.cs:7