AR + GPS Location  3.0.0
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FaceCamera.cs
1 using UnityEngine;
2 
3 namespace ARLocation.Utils
4 {
5 
6  public class FaceCamera : MonoBehaviour
7  {
8  private Transform mainCameraTransform;
9 
10  // Use this for initialization
11  void Start()
12  {
13  if (Camera.main != null) mainCameraTransform = Camera.main.transform;
14  }
15 
16  // Update is called once per frame
17  void Update()
18  {
19  var position = mainCameraTransform.position;
20  Vector3 v = position - transform.position;
21  v.x = v.z = 0.0f;
22  transform.LookAt(position - v);
23  transform.Rotate(0, 180, 0);
24  }
25  }
26 }
ARLocation.Utils.FaceCamera
Definition: FaceCamera.cs:7
ARLocation.Utils
Definition: CreatePointOfInterestTextMeshes.cs:9