1 using System.Collections;
2 using System.Collections.Generic;
10 private readonly AndroidJavaObject _nativeHeading;
14 AndroidJavaClass unityPlayer =
new AndroidJavaClass(
"com.unity3d.player.UnityPlayer");
15 AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject>(
"currentActivity");
16 _nativeHeading =
new AndroidJavaObject(
"com.dmbfm.magneticdeclination.NativeHeading", activity, alpha);
19 public float GetMagneticHeading()
21 return _nativeHeading.Call<
float>(
"GetCurrentHeading");